Bulletin Officiel de la Propriété Industrielle (BOPI) des Marques de oroduits et de services

BOPI 16MQ/2023 MARQUES REGIONALES DE PRODUITS ET DE SERVICES SELON L’ACCORD DE BANGUI, ACTE DE 2015 139 each other; software for advertisers to communicate and interact with online communities; software for alerts, messages, emails, and reminders, and for recording, organizing, transmitting, manipulating, reviewing, and receiving text, data, audio, image and digital files and display screens; software for communicating by wireless local area networks, wireless technologies, and other communication protocols between near-eye display systems and network devices, namely, mobile phones, smart phones, computers, tablets, and other computer systems; software for converting natural language into machine-executable commands; software for creating and managing social media profiles and user accounts; software for creating, managing and accessing groups within virtual communities; software for creating, managing, and interacting with an online community; software for integrating electronic data with real world environments for the purposes of entertainment, education, communicating, and social networking; software for modifying and enabling transmission of images, audio, audio visual and video content and data. software for ordering and/or purchasing goods and services; software for organizing, searching for and managing events; software for smart phones and other computer systems to receive data from near-eye display systems; software for social and destination mapping; software for social networking; software for streaming multimedia entertainment content; software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information; software for tracking motion in, visualizing, manipulating, viewing, and displaying augmented, mixed and virtual reality experiences; software for use as an application programming interface (API); software for use in creating and designing virtual reality, augmented reality and mixed reality software; software for wireless content, data and information delivery; software in the nature of a mobile application; software that enables individuals, groups, companies, and brands to create and maintain an online presence for marketing purposes; software and firmware for use in visual, voice, audio, motion, eye and gesture tracking and recognition; software, namely, an interpretive interface for facilitating interaction between humans and machines; video display-software; virtual reality software; virtual reality software for interactive entertainment; virtual reality software for navigating a virtual reality environment; virtual reality software for object tracking, motion control and content visualization; virtual reality software for users to experience virtual reality visualization, manipulation and immersion; virtual, augmented, and mixed reality software for use in enabling computers, tablet computers, mobile devices, and mobile telephones to provide virtual, augmented, and mixed reality experiences; waterproof near eye display systems comprising computer software for the generation and display of virtual reality and mixed reality content; computer software for social networking; computer software for organizing, searching for and managing events; virtual reality game software; augmented reality game software; augmented reality game computer hardware; virtual, augmented, and mixed reality software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual reality experiences; electronic game software for wireless devices; electronic game software for handheld electronic devices; electronic game software in the nature of video games, computer games, interactive multimedia games, and virtual, augmented, and mixed reality games; video game software; interactive multimedia computer game programs; downloadable electronic game programs; computer game software; headsets for use with computers; computer software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking; computer software for converting natural language into machine-executable commands; artificial intelligence software, namely, machine learning software, visual perception software, speech or language recognition software, decisionmaking software, translation software, touch recognition software, conversational query software, software for converting natural language into machine- executable commands, and digital assistant software; computer software, downloadable computer software and mobile application software for ordering and/or purchasing goods and services; virtual reality game computer hardware; virtual reality software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual reality experiences; wearable peripherals for computers, tablet computers, mobile devices and mobile telephones, namely, configurable headmounted displays; augmented reality software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide

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